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- on mouseDown
- puppetSprite(43, 0)
- puppetSprite(44, 0)
- puppetSprite(45, 0)
- puppetSprite(46, 0)
- puppetSprite(48, 0)
- updateStage()
- set the visible of sprite 3 to 1
- set the visible of sprite 4 to 1
- set the visible of sprite 5 to 1
- set the visible of sprite 6 to 1
- set the visible of sprite 7 to 1
- set the visible of sprite 8 to 1
- set the visible of sprite 9 to 1
- set the visible of sprite 10 to 1
- set the visible of sprite 20 to 1
- set the visible of sprite 21 to 1
- set the visible of sprite 22 to 1
- set the visible of sprite 23 to 1
- set the visible of sprite 24 to 1
- set the visible of sprite 25 to 1
- set the visible of sprite 26 to 1
- set the visible of sprite 27 to 1
- set the visible of sprite 28 to 1
- go("Compare")
- end
-